The global augmented reality and virtual reality market is projected to grow at a CAGR of 33% during 2019 to 2024. The growth of augmented reality and virtual reality market is driven by increasing demand for AR devices in patient care management and medical training and education, growth in retail and e-commerce, and increasing interest of tech giants in the AR market.
Some of the Key Questions answered in
this exclusive report are:
Q.1 What are some of the
most promising potential, high-growth opportunities for the augmented reality
and virtual reality market by augmented reality technology (marker-based
augmented reality and marker less augmented reality) virtual reality market,
technology (non immersive and semi- and fully immersive), augmented reality and
virtual reality market, augmented reality market by device type (head-mounted
display (HMD), head-up display (HUD), handheld device), end use industry (consumer,
commercial, enterprise, healthcare, aerospace and defense, and automotive), and
region (North America, Europe, Asia Pacific (APAC), and Rest of the World )?
Q.2 Which segments will
grow at a faster pace and why?
Q.3 What are the
business risks and threats to the augmented reality and virtual reality market?
Q.4 What are some
changing demands of customers in the augmented reality and virtual reality
market?
Q.5 What are the new
developments in the augmented reality and virtual reality market? Which
companies are leading these developments?
Q.6 What strategic
initiatives are being implemented by key players for business growth?
Q.7 What are some of the
competitive products and processes in this augmented reality and virtual
reality area and how big of a threat do they pose for loss of market share via
product substitution?
Q.8 What M&A
activity has occurred in the last 5 years in this augmented reality and virtual
reality market?
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Market Segmentation:
Based on end use
industry, the augmented reality and virtual reality market is segmented into
consumer, commercial, enterprise, healthcare, aerospace and defense, and
automotive. The consumer electronics segment accounted for the largest share of
the market in 2020 and is expected to register the highest CAGR during the
forecast period, due to the increasing demand for head mounted display in
gaming and entertainment industry.
APAC will remain the
largest region over the forecast period due to growing acceptance of newer
technologies.
Key Players in the augmented
reality and virtual reality market are Google , Microsoft, Oculus VR
(Facebook), Sony, Samsung Electronics, HTC, PTC, Wikitude GmbH, Magic Leap,
and Osterhout Design Group.
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The report helps stakeholders understand the
pulse of the market and provides them with information on key drivers,
restraints, challenges, and opportunities for market growth. It would also help
to understand the competitors better and gain more insights to improve their
position in the business.
To read more about this market please click on
https://www.lucintel.com/augmented-reality-and-virtual-reality-market.aspx
About
Lucintel
Lucintel,
the premier global management consulting and market research firm, creates
winning strategies for growth. It offers market assessments, competitive
analysis, opportunity
analysis, growth
consulting, M&A, and due diligence services to executives and
key decision-makers in a variety of industries. For further information, visit www.lucintel.com.
Brandon
Fitzgerald
Lucintel
Dallas,
Texas, USA
Email: brandon.fitzgerald@lucintel.com
Tel. 972.636.5056
Cell: 303.775.0751
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