Lucintel's latest market report analyzed that video game provides attractive opportunities in the smartphones, tablets, PCs, and consoles market. The video game market is expected to reach $204 billion by 2025 with a CAGR of 8%. In this market, shooting game is the largest segment by genre, whereas smartphone is largest by device type. The development of augmented reality (AR) and virtual reality (VR) based head mounted displays (HMD) and heads-up display (HUD) products and development of games for academic and skill development provides strategic growth path in this market.
Download Brochure of this report by clicking on https://www.lucintel.com/video-game-industry.aspx
Based on genre, the video
game market is segmented into shooting, action, sports, role-playing,
adventure, racing, strategy, and others. The shooting segment is accounted for
the largest share of the market in 2020 due to increasing interest towards action packed video games
across all age groups. Constant improvement in graphics quality which provides
real life like mission is driving the market for shooting games.
Browse in-depth TOC on “Video
Game Market”
96 – Tables
105 – Figures
207 – Pages
The video game market is
marked by the presence of several big and small players. Some of the prominent
players offering video game include Sony, Tencent, Microsoft, Netease,
Activation Blizzard, Goggle, Electronic Arts, Nintendo, and Bandai Namco and
others.
Request Sample Report:
https://www.lucintel.com/video-game-industry.aspx
This unique research report will enable you
to make confident business decisions in this globally competitive marketplace. For
a detailed table of contents, contact Lucintel at +1-972-636-5056 or click on
this link helpdesk@lucintel.com.
About Lucintel
Lucintel,
the premier global management consulting and market research firm, creates
winning strategies for growth. It offers market assessments, competitive
analysis, opportunity
analysis, growth
consulting, M&A, and due diligence services to executives and
key decision-makers in a variety of industries. For further information, visit www.lucintel.com.
Brandon Fitzgerald
Lucintel
Dallas,
Texas, USA
Email: brandon.fitzgerald@lucintel.com
Tel. 972.636.5056
Cell: 303.775.0751
Related reports
Fire Suppression Market:
For more details click here https://www.lucintel.com/fire-suppression-market.aspx
Emerging
Semiconductor Substrate Market:
For more details click here https://www.lucintel.com/emerging-semiconductor-substrate-market.aspx
Mobile Health and Fitness Sensor Market:
For more details click here https://www.lucintel.com/mobile-health-and-fitness-sensor-market.aspx
Semiconductor
Silicon Wafer Market:
For more details click here https://www.lucintel.com/semiconductor-silicon-wafer-market.aspx
Chatbot
Market:
For more details click here https://www.lucintel.com/chatbot-market.aspx
Resistive RAM Market (ReRAM) Market:
For more details click here https://www.lucintel.com/resistive-ram-market.aspx
Semiconductor Intellectual Property Market:
For more details click here https://www.lucintel.com/semiconductor-intellectual-property-market.aspx
Signal Conditioning Module Market:
For more details click here https://www.lucintel.com/signal-conditioning-module-market.aspx
Silicon Photomultiplier Market:
For more details click here https://www.lucintel.com/silicon-photomultiplier-market.aspx
Simultaneous
Localization and Mapping Market (SLAM) Market:
For more details click here https://www.lucintel.com/simultaneous-localization-and-mapping-market.aspx
No comments:
Post a Comment